Xbox VR: everything you need to know - SociallyKeeda
A clear and informative overview of Xbox VR: everything you need to know, outlining the background, key facts, and essential details you need to know.
Manav JainPublished: Nov 30, 2023Updated: Oct 17, 2026
Will Microsoft ever create an Xbox VR headset? It’s a query that’s been on everybody’s lips because the launch of Sony’s PSVR, however to date the Redmond-based firm has been reluctant to enter the sector of digital actuality.However, with the Meta Quest 2 (previously generally known as Oculus Quest 2) changing into probably the most accessible and among the finest VR headsets available on the market, and Sony doubling down on its dedication to digital actuality with the PSVR 2 – its subsequent-era VR headset for the PS5 – it’s clear that VR isn’t a passing fad.In reality, you may argue that VR gaming has by no means been more widespread, which has inevitably led to hypothesis over whether or not or not Microsoft will even be a part of the race by supporting the tech on Xbox Series X and even Xbox Series S. After all, the one factor more spectacular than seeing Microsoft Flight Simulator working on a console can be having the ability to play it utilizing an Xbox VR headset.Microsoft already has expertise within the VR market, too, with its HoloLens blended actuality headsets. It’s not too troublesome to think about the concept of Microsoft permitting performance with Xbox Series X/S consoles as an alternative of making a proprietary headset only for the console like Sony has finished with PSVR. However, on the extremely steep worth of $3,500 for the HoloLens 2, the wi-fi headset merely isn’t at a shopper-pleasant worth level to be possible, not to point out as a blended actuality headset, it’s not designed to totally immerse you in VR.Still, may Microsoft be gearing up to make its personal reasonably priced gaming-first shopper VR headset for Xbox Series X/S? Below, we’ve rounded up all the data and rumors on the matter and whether or not enjoying Halo Infinite in VR may develop into actuality within the close to future.
(Image credit score: Microsoft)While Microsoft hasn’t formally introduced that its making a VR headset for Xbox consoles, it’s nonetheless been concerned with the expertise in numerous methods. The Kinect made for Xbox 360 used RGB cameras and infrared detectors for movement-sensing inputs and not using a controller, which it additionally (albeit unsuccessfully) added to Xbox One. It might need been possible for that expertise to be applied with VR in the identical manner Sony tailored its PlayStation Move controllers and the PlayStation Camera for its authentic PSVR headset.Microsoft has additionally collaborated with Valve and HP in designing the HP Reverb G2 VR headset, and it additionally launched its personal blended actuality headset, the HoloLens, though the latter is astonishingly costly, with HoloLens 2 beginning at $3,500, making it unviable for shopper gaming. It’s not even designed to totally immerse you in digital actuality, both, because it’s a blended-actuality expertise that depends closely on AR: augmented actuality.However, it was additionally reported final month that Microsoft has scrapped the event of HoloLens 3, leaving its future dedication to VR doubtful. On the opposite hand, with a higher curiosity in shopper VR and the metaverse (one thing talked about as a part of its acquisition of Activision Blizzard for $67.4 billion), it may be that the corporate is altering path, with the intent of growing a more reasonably priced shopper-pleasant VR headset slightly than the dear HoloLens which have to date been targeted on enterprise use, together with industrial contracts with the US military.If this was the pivot although, it wouldn’t clarify why it’s had hassle retaining specialist employees. LinkedIn profiles present at the very least 25 Microsoft blended-actuality workers left for Meta in 2021, together with a number of multi-decade veterans.
The VR gaming market could also be small in contrast to consoles, with Sony’s PSVR having bought by means of simply 5 million models as of January 2020 (in contrast to the over 110 million PS4 models bought in its lifetime), however it's nonetheless rising. The Meta Quest 2 (or Oculus Quest 2) has been gaining more floor as a wi-fi and self-contained headset that may nonetheless be plugged right into a more highly effective PC to play video games like Half-Life: Alyx. With Sony planning to launch PSVR 2 in late 2023 or early 2023, there’s a way that Microsoft may not need to miss out on this emergent market by growing its personal shopper-pleasant headset. The potential to remodel the experiences of its video games may be large. Imagine simply how more immersive Microsoft Flight Simulator can be when you’re proper within the cockpit searching over actually wherever on this planet. We’ve seen an analogous impression with PSVR, although it was admittedly held again by its lower than spectacular technical specs. Nevertheless, it offered an much more practical expertise in Gran Turismo Sport (and we hope that Gran Turismo 7 will get VR assist for PSVR 2 when it arrives). There’s nonetheless lots of untapped potential from this new console era, however Microsoft would need to act quick if it doesn’t need to be left behind when it comes to digital actuality.
Why you shouldn’t anticipate VR for Xbox Series X/S
(Image credit score: Sony Computer Interactive Entertainment)
Yet, regardless of the potential of VR, the market does stay slightly area of interest, and it’s one which Microsoft might merely need to keep away from for such a doubtlessly small return.In phrases of energy, there’s little question that Xbox can run VR video games. However, when broached on the subject, CEO of Gaming Phil Spencer’s principal issues spotlight why the platformer holder just isn't but prepared to convey VR to its consoles.In 2017, following the reveal of Xbox One X at E3, Spencer appeared in a Giant Bomb video the place he mentioned Xbox’s lack of VR. While he stated he was a “believer in the category”, he had reservations over its suitability in the lounge, particularly with the cords. This barrier might have been addressed over time, with PSVR 2 requiring only one cable and putting off the need for an exterior digicam, whereas the Meta Quest 2 is totally wi-fi but additionally one of many weaker headsets available on the market when it comes to processing energy.While Spencer hasn’t dominated out Microsoft getting to the purpose the place it might be snug with investing in VR for Xbox, it appears to be like more probably that Xbox house owners shouldn’t anticipate a devoted headset or third-celebration headset assist anytime quickly, or at the very least not till one other console era when hopefully pricing, viewers attain, and the issue of cables, have been totally resolved.
Xbox Series X/S doesn't formally assist any VR headset. Although a message found by Italian Xbox customers in 2021 noticed a pop-up message indicating that “An update for the VR headset is available” when connecting an Xbox Wireless Headset, Microsoft has since quashed this rumor as a translation error. There can also be no Xbox software program that helps any VR modes at the moment.
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