The PS5’s design was influenced by ‘brutal meetings’ with developers – SociallyKeeda

The PS5’s design was influenced by “brutal meetings” which in the end helped Sony make a stronger console, PlayStation 5 lead system architect Mark Cerny has revealed. Speaking in a brand new video from Wired, Cerny touches on virtually each facet of the PS5, and the way Sony met with developers to debate what they wanted to make the video games they’d been dreaming of. 

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