Perforce clients honoured within the UK’s main video games trade awards

Published:Nov 30, 202315:38
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Perforce clients honoured within the UK’s main video games trade awards

8 clients take house 11 awards, with an extra 12 shortlisted

Wokingham, UK, July 26, 2017 - Perforce, essentially the most broadly used model management and collaboration answer within the sport improvement trade, is delighted to announce that 20 of its clients – from start-ups studios to giant organisations - have been honoured by the Develop Awards, together with Studio of the Yr Guerilla Video games.

8 clients had been outright winners of 11 award classes:

Studio of the 12 months: Guerilla Video games
Animation: Horizon Zero Daybreak - Guerrilla Video games
Music design: Whole Conflict: Warhammer - Inventive Meeting
In-house studio: Inventive Meeting
Sound design: Batman: Arkham VR - Rocksteady Studios
Visible design: Batman: Arkham VR - Rocksteady Studios
Greatest writing: The Witcher 3: Wild Hunt - Blood and Wine - CD Projekt Crimson
Micro/start-up studio: Playground Video games
Inventive outsourcer – visible & improvement: Misplaced (Amazon Lumberyard) – Realtime UK
Greatest engine: Epic Video games (Unreal Engine)
Greatest efficiency: Larry Fessenden (Till Daybreak: Rush of Blood) – Supermassive Video games

Different Perforce clients shortlisted for awards included Axis Animation, Bandia Namco, D3T, Sumo Digital, EA, Jagex, Milestone, No Code, Rise up, Sega, Crew 17 and Unity Software program.

The peer-voted Develop Awards goals to have a good time and reward UK and European video games builders, focusing purely on creativity, teamwork and galvanizing innovation. The outcomes of this 12 months’s winners had been introduced on July tenth.

"For Perforce, it is great to see we are working with such a wide variety of successful games industry players, from micro studios to some of the biggest brands in the business. The ways in which these organisations are using Perforce is increasingly diverse: not just for versioning code and art files, but to manage the entire lifecycle of those digital assets,” said Perforce CEO Janet Dryer.

Helix gives the games industry scalable, stable and highly flexible version control and application lifecycle management, across all file types. It provides scalable data management, traceability of all artefacts and native integrations with many of the leading tools used in games development. Perforce itself has previously won the Develop Awards Production Category for consecutive three years and shortlisted a number of times, including 2017.

About Perforce
Enterprises across the globe rely on Perforce to build and deliver complex digital products faster and with higher quality. Perforce offers complete project lifecycle management tools to accelerate a project’s delivery cycle by linking the requirements, issues, test plans, source code, binary assets and all artefacts in an integrated platform. The company’s solutions securely manage change across all digital content – source code, art files, video files, images, libraries - while supporting the developer and build tools your teams need to be productive, such as Git, Visual Studio, Jenkins, Adobe, Maya and many others. Perforce is trusted by the world’s most innovative brands, including NVIDIA, Pixar, Scania, Ubisoft, and VMware. The company has offices in Minneapolis, MN, Alameda, CA, Mason, OH, the United Kingdom, Germany, and Australia, and sales partners around the globe. For more information, please visit www.perforce.com.

Media Contacts
Global

Colleen Kulhanek
Perforce Software
Ph: +1 612-517-2069
ckulhanek@perforce.com

UK/EMEA
Maxine Ambrose/Jillian Alexander
Ambrose Communications
Ph: +44 1491 412944
perforce@ambrosecomms.co.uk


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